The Immortal The Stranger The Warlord (Coup side)

Fragments of Nersetti

A coup is underway.

The expansion for The Imposter Kings, with new rules, new cards, and new Kings.

The Immortals are coming for the Throne

The court of Nersetti has never stopped fighting over the Throne. Now, tired of the endless squabbling, the Immortals of nearby Bhunari have staged a coup. Known for their fierce presence on the battlefield and seemingly endless numbers, they intend to take the Throne by force.

Fortunately, Nersetti has ways to protect itself. Every corner of the Kingdom is mustering its forces for war, and the Queen has called on the only ally who might still save the court.

Fragments of Nersetti opens up new paths to the Throne. Recruit an Army, choose your King, and survive the Immortal. No two games play the same.

Successfully funded on Kickstarter. Thank you!

New Ways to Play

Play Imposter Kings Online

Play It NowTwo-player expansion fully supported online.

Expansion Print and Play

FoN Print and Play(PDF Download)

Expansion Rules

Expansion Rules(PDF Download)

New to The Imposter Kings? See all the ways to play, including Tabletop Simulator and a free Print and Play.

Same game, new battlefield

The Immortal

The Immortal

A new card for the main deck. While it stays in Court, the Immortal empowers the Warlord and weakens and silences the Royalty and Elders. Without a Soldier to deal with it, its power is hard to stop.

The Army

The Army

Each player brings an Army of wartime cards plus Signature Cards of their choice. Before each round, swap cards from your hand for cards from your Army, at a cost. Recruited cards are Exhausted after the round, and getting them back will cost you.

The Charismatic Leader

Facets of the King

Choose your King each round. The Charismatic Leader reveals your Successor but can rally from your Army mid-game, while the Master Tactician hides a Squire alongside your Successor.

The Army

When a kingdom goes to war, its subjects must prepare. Your Army is a reserve of 8 cards that adds flexibility to your hand. Before each round, you can swap cards from your hand for cards from your Army, but recruiting comes at a cost. Recruited cards are Exhausted at the end of the round, and getting them back will cost you.

Every player starts with a base Army of 5 wartime versions of familiar cards: the Elder, Inquisitor, Soldier, Judge, and Oathbound. Then each player secretly picks 3 of 9 powerful Signature Cards to add for the entire match (8 cards total), so you can build an Army that fits your playstyle.

Elder (Army card)Elder (Army card)Elder (Army card)Elder (Army card)
Inquisitor (Army card)Inquisitor (Army card)Inquisitor (Army card)Inquisitor (Army card)
Judge (Army card)Judge (Army card)Judge (Army card)Judge (Army card)
Soldier (Army card)Soldier (Army card)Soldier (Army card)Soldier (Army card)
Oathbound (Army card)Oathbound (Army card)Oathbound (Army card)Oathbound (Army card)

What's in the box?

The Imposter Kings: Fragments of Nersetti box and cards
  • The Immortal, a powerful new card for the main deck
  • A full Army for every player
  • 9 Signature Cards to build your Army with
  • Two new Kings: the Master Tactician and the Charismatic Leader
  • Cards and rules for 3- and 4-player games
  • Alternate art Warlord and Immortal
  • Requires the base game (sold separately)

The Imposter Kings is an independent game designed by Sina Yeganeh with art by Michael Hirshon. If you’d like to learn more about the Imposter Kings please join our community on Discord.

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